Learning A-Z offers thoughtfully designed literacy-focused resources and tools designed in accordance to research-based best practices and leveled to meet the needs of all students
Achieve3000® provides the only patented, cloud-based solutions that deliver daily differentiated instruction for nonfiction reading and writing that’s precisely tailored to each student’s Lexile®
BrainPOP creates animated resources that support educators and engage students - in school, at home, and on mobile devices. BrainPOP’s content includes movies, quizzes, games, mobile apps, activity
The animated movies and interactive features on BrainPOPJr. cover everything from tally charts to short vowels. Interactive Features: Writing, drawing and discussion prompts; interactive games
BrainPOP ELL is a comprehensive English language learning program that uses highly engaging animated movies to model conversational English while seamlessly introducing grammar concepts and
K-12 digital literacy solution with 10,000+ leveled eBooks for all subjects and tools for writing, quizzes, student management, and sharing, available 24/7 on any device. With more than 10,000 leveled
Twig is a video based education platform for mostly high school students. With Twig, there’s no need to search the internet for safe, age-appropriate content that is going to engage your students
Tigtag teachs outstanding science and geography lessons and each lesson has a number of original films, designed to cover your key learning objectives in a clear and engaging way
Stunning two minute science films for ages 7-11. Every Tigtag Junior unit comes with lesson ideas, fun practical activities, an interactive game and a quiz. Captivate your pupils in seconds
TumbleBookLibrary is a curated database of children’s e-books for class or school libraries including unique animated, talking picture books, read-along chapter books, national geographic

Every aspect of Speakaboos content and product design is anchored in fundamental principles of literacy development and children's point of view. Speakaboos educational methodology is based on the research results

CodeMonkey is a fun and educational game environment where students learn to code in a real programming language, no previous experience needed

Actively Learn, designed to implement best practices, provides the content and tools to drive depth in reading in classrooms. Thousands of texts for ELA, socia studies and science

EnglishCentral is the leading provider of online English conversation solutions.The EnglishCentral platform combines the web's best English videos, our proprietary IntelliSpeech℠ assessment technology an adaptive vocabulary